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OblivionKnight
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Subject: Question
In the past, I noted that the fishing EXP per fish was proportional to your character level. This justified the higher cost of creating a fishing licence at higher levels, as a player would obtain fishing levels and casts at a faster rate than those who stayed at lower levels.

With this update however, it seems at first glance that the fishing EXP is now fixed for each fish and is now independent of the player's level. Accordingly, wouldn't it be fair to balance out the cost of creating a fishing licence too?

Time Posted: September 16 2009 12:44 am EDT
Last updated: September 18 2009 11:05 am EDT


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