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Ditrick_Capone
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Subject: Clan Healing and Exp gain
For the longest time, clan that ven's a lot is penalized with a higher clan healing upkeep.

Isn't it on the contrary, we need to reward clans that encourages venning?? since this game is all about clan competing in the CBR?

So, why don't we introduce another way of benefiting from clan experience.

ex.
HEALING PASSES
1. introduce healing passes that can be bought by medals. The higher the clan is in level, the cheaper the healing becomes. but we keep the normal platinum healing option.
Also, there should be a minimum clan level before a clan can purchase healing passes.

Healing Passes denomination can be:
a. 7 day healing pass cost of ?? number of medals
b. 15 day healing pass cost of ?? number of medals
c. 30 day healing pass cost of ?? number of medals

FORESTS
Clans wilth higher levels can get more experience in the forests.

UPPER VEN ATTACK RANGE
At the moment, we have a set attack range per level. We can introduce a broader attack range for the members of a clan whilst the clan gains levels.

Again, clan gaining level should provide perks. the more perks for clans the more CBR.


Time Posted: July 3 2012 05:25 am EDT
Last updated: July 3 2012 05:25 am EDT

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