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Brave_Heart
Posts: 465 Status: Viscount Karma: +51 [+1] [-1] |
Subject: There could be a solution | |||||
BUT... every solution can have bad points and I'm sure I will hear them all BUT.... A battle win gains 2 CBR points and a lose -1 so if a person wins 1,000 battles in a month and loses 2,000 battles in a month they would break even. Giving them a 33% win percentage. So at this point anyone who can obtain a 33% win rate every month is actually an asset. Obviously we don't want players who only just cover their loses we want better. But some new players may want t be in a clan like Rising Force, Farmers or Fun House ect. but can only contribute 30 - 100 kills in 1 hour as new players have little energy and only revive every hour. The best way to solve this problem would be to make VEN kills worth more. Lets see... If 2 for a win and -1 for a lose requires better than 33% win rate to actually gain your clan points then 3 for a win and -1 for a lose would be 1,000 kills and 3,000 loses to break even points wise, meaning any player who can maintain more than 25% win rate every month would be an asset to a clan. Giving players with less energy a chance to compete in the CBR too. I have also considered what this could change. Almost ever player gets venned every hour anyway and nobody will ever get to hit the Dark Forest without constantly being killed (due to more venners) But I think while in the Dark Forest you shouldn't be attacked but venners but thats a different topic. |
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