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  SharpMoon
Posts: 14,396 Status: Emperor Karma: +12,698 [+1] [-1] ![]()  | 
Subject: As per Feltash's post | |||||
| Subject: Major Update : First Turn The scripting for who attacks first has been changed and luck and level has been introduced to make it a much more challenging system. For you boffins who like to muggle over the exact equations for how the first turn is devised I have listed it for your enjoyment below. DiceA = Random number between 1 and attackers level AttackerScore = DiceA + attacker agility + (attacker luck / 5) DiceB = Random number between 1 and defender level DefenderScore = DiceB + defender agility + (defender luck / 5) If AttackerScore is greater than DefenderScore then Attacker will take the first turn. Otherwise Defender will take the first turn. Let me know if you have any questions. Tom  | 
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