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grmann
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Subject: But how many of those coplexities actally affect a new playe
You posted earlier that players need to have a full understanding of ALL the guides (emphasis mine) before they come out of beginner protection. Are you really serious about that? Do you REALLY believe that before they come out of beginner protection a player needs to understand: jousting, demons, custom weapon/armor creation, eminence classes, HiLo, casino games, element, sapphire and helix usage, etc.? Even if beginner protection is 60 or even 90 days, very little of that will be remotely close to relevant for a young player.

The only thing I can think of that a beginner really needs to know soon is:
DON'T LEVEL.

PROTECT YOUR GOLD, and how to do it, is useful, but fairly easy to pick up after beginner protection (and if you don't know it you'll start getting lessons as soon as you're out of beginner protection ).

Training, lumbering, fishing, mining, trapping, outpost building, and dwelling building are all useful things for a new player to learn about, but you don't really need beginner protection to figure them out if you know the first 2 rules.

On a general knowledge front, how to use the forums and chat without being a jerk will probably make your gaming experience a lot smoother. On the other hand if you don't know how to do those things, the fact that this game will be less fun is probably the least of your problems.

Time Posted: February 4 2011 11:19 am EST
Last updated: February 6 2011 08:31 am EST


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