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Back a step
Elodin
Posts: 8,686 Status: King Karma: +1,179 [+1] [-1] |
Subject: I don't think so | |||||
what makes you think that someone will absorb ALL the information they need to play this game within 10 days? Seems to me you are making the assumption that they are playing 24 hours a day, when it is more likely that new players are online for around four or five hours a session. If someone was given the proper guidance and read, thoroughly, the guides that are available, they would need far more than 10 days. 30 days minimum, 60 days maximum would be the time to provide so a new player can really get to grips with THIS online game, assuming you all would like these players to stay for more than a couple of weeks. Too many players level too fast within their week of immunity, spend the next week as cannon fodder, and leave. Right now there are enough empty shell accounts to keep venners supplied with targets that it would cost nothing to invest in the future players by providing a 60 day immunity. |
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Replies:
- As somebody who has recently joined I think my experience co - grmann
- I understand... - makenzie
- Who said that was the standard? - Elodin
- Response - The_Hooligan
- Make it 20 days. - FireSky
- I agree - St_Vigeouse
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